Previous Page  43 / 49 Next Page
Information
Show Menu
Previous Page 43 / 49 Next Page
Page Background

Page 71

Notes:

conferenceseries

.com

Volume 7, Issue 6 (Suppl)

J Nov Physiother

ISSN: 2165-7025 JNP, an open access journal

Physiotherapy 2017

November 27-29, 2017

November 27-29, 2017 Dubai, UAE

5

th

International Conference on

Physiotherapy

Effects of virtual reality on balance and postural control in people with multiple sclerosis: A systematic

review

Mahsa Seydi and Mahyar Salavati

University of Social Welfare and Rehabilitation Sciences, Iran

Introduction:

Multiple sclerosis (MS) has been shown to be associated with a wide variety of sensory and motor dysfunctions,

resulting in symptoms originating from sensory, motor and cognitive impairments. Balance andmobility disorders are common

life-threatening complications in patients with MS. The methods used in the rehabilitation of these patients require different

physical therapy exercises and trainings. Virtual reality-based trainings provide MS patients repetitive practice, feedback and

motivation which have been claimed to improve visual, auditory, tactile input and motor learning.

Objective:

The purpose of this study was to investigate the results shown in previous studies on the effects of virtual reality on

balance and postural control in people with MS.

Methods:

Relevant literature in PubMed and Google Scholar were searched between 2000 and 2017. The keywords included

the terms multiple sclerosis, virtual reality and balance. Only randomized control trial articles were considered in this review.

Results:

After the duplicates were removed, we evaluated the title and abstract of each of the articles with the study inclusion

criteria. From these, 23 articles were excluded based on the title and abstract. Finally, 11 articles were considered as included

studies.

Conclusion:

Balance training based on virtual reality gaming could be an effective method for patients with MS. Additional

search is needed to support the rehabilitation protocol with virtual reality and to solve their limitations and increase the effect

of treatment.

Mahsa Seydi

et.al

., J Nov Physiother 2017, 7:6(Suppl)

DOI: 10.4172/2165-7025-C1-020