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Volume 7, Issue 6 (Suppl)

J Nov Physiother

ISSN: 2165-7025 JNP, an open access journal

Physiotherapy 2017

November 27-29, 2017

November 27-29, 2017 Dubai, UAE

5

th

International Conference on

Physiotherapy

Therapy accompanying use of VR-glasses in hemiparetic children and adolescents

Jennifer Honing and Michael Jung

Fresenius University of Applied Sciences, Germany

Statement of the Problem:

Hemiparetic untreated children are particularly affected

by a developmental disorder, some of them never learn to walk by their own.

Hemiparesis as a result of an ischemic stroke in children and adolescents under

16 years of age is reported in the literature with an incidence of approximately 3-5

and 1, 6:100.000, respectively. The theoretical basis for the study of the therapeutic

use of VR in children and adolescents with hemiparesis is based on the success

of mirror therapy. Similar to mirror therapy, a situation, a movement sequence is

presented to the brain in the therapy-accompanying treatment with the virtual reality

spectacles (VR glasses) in such a way that the patient believes that his affected limb would be actively involved, thus causing

the corresponding brain area of the affected side. By the mirroring of the non-affected extremity, important motor areas are

activated in the affected hemisphere, which could otherwise only be activated by voluntary movements of the affected limb

itself. The purpose of this study is to describe the effect of using VR glasses for improving movements by hemiparetic children.

Methodology & Theoretical Orientation:

The design of the pilot study corresponds to a 12-week prospective cohort study

with simple blinded evaluation. The children and adolescents are examined with the assessments: Nine Hole Peg Test, Box and

Block Test, Hand ability test Movement-ABC-2, Timed-up & go Test, Ten Meters Walking Test, Goal Attainment Scale and Six

Minute Walking Test. The measurement times are before the study, after 6 weeks, after 12 weeks and after 6 months. Studies

in adults have shown that it is possible to learn motor movements in the virtual reality and implement them in the real world.

References

1. Holden M K (2005) Virtual Environments for Motor Rehabilitation: Review.

Cyber Psychology & Behavior

; 8: 187-219.

2. Lewis G N, Rosie J A (2012) Virtual reality games for movement rehabilitation in neurological conditions: how do we meet

the needs and expectations of the users?

Disability and Rehabilitation

; 34: 1880-1886.

3. Michielsen M, Selles R, van der Geest J, Eckhardt M, Yavuzer G, Stam H, Smits M, Ribbers G, Bussmann J (2011) Motor

Recovery and Cortical Reorganization after Mirror Therapy in Chronic Stroke Patients: A Phase II Randomized Controlled

Trial.

Neurorehabilitation & Neural Repair

; 25: 223-233.

Biography

Jennifer Höning has her expertise in sportphysiotherapy and passion in improving athletes. Her pilot study based on responsive constructivists creates new

pathways for improving healthcare. She has built this study after years of experience in research, evaluation, teaching both in hospital and education institutions.

This approach is responsive to all stakeholders and has a different way of focusing.

jenniferhoening@hs-fresenius.de

Jennifer Honing et al., J Nov Physiother 2017, 7:6(Suppl)

DOI: 10.4172/2165-7025-C1-020